Raid or Die! Our decision to leave WoW
submitted by Hawaiian, 132 weeks, 2 days, 17 hours ago, Tuesday, June 27, 2006 (via http://mews.kittysafe.net/2006...)
A couple of weeks ago, our guild made the decision to leave Warcraft. I am posting the reasons here, as I see them, mainly because I felt it needed to be said. I am doing this on my own accord, and my views may not be the exact same views as my guild...



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I totally agree with the article. I'm currently an officer of a raiding guild, but we only have about 30 reliable raiding members, and membership is constantly changing. The top guild on the server sucks up all of the raiding players, leaving the lesser guilds with frustration and high turnover. Anyway, the guild is becoming exhausted with the raiding content that we can do, and there are no other options until the expansion comes out. Even then, the same situation will prevail. Instead of giving us compelling accessible content in endgame, Blizzard has seen fit to implement a never-ending work schedule of farming that is rapidly exhausting any interest in exploiting the endgame content at all. So we see that the errors of EQ have indeed come to rest in Blizzard. I tell you, hiring the EQ guildleaders (Jeff Kaplan, etc) was a bad, bad move, and it's going to haunt them eventually. Blizzard broke the mold when they made the 0-50 game content, but then they sailed right into the same wall that EQ did: Uberguilds grinding marginal content while everyone else slowly loses interest. No creativity there - just the exact same mistakes that EQ made. It's both amusing and dismaying to discover that Blizzard too has clay feet.
For every few that leave 100 more signup.
Wew long one :) I can see some fustrations there.